Dark Souls III – Ashes of Ariandel (DLC)
Senior Environment & Props Artist – FromSoftware
Contributed to environment and hero prop asset development, supporting the expansion’s unique atmosphere and level production.
Responsibilities included:
3D modeling and texturing of environment and hero assets
Collaboration with level design and art direction to maintain visual consistency and performance standards
It was a privilege to contribute to the expansion alongside the team at FromSoftware.
The following screenshots showcase environment and hero assets I created for the expansion.